PREPARE YOURSELF! 0.3.0 NOW OUT!
DotBullet » Devlog
Probably the biggest update so far.
Added
- Stage 3
- In-game achievements
- New ui for the start menu, mode select, and weapon select
- Novice mode
- Bloom for explosions and some effects
- Heaven Breaker, stage 3 boss
- New enemies: Tsubasa, BioBreaker, MX-1, Oblivian, Cutter
- Auto-bomb
- Customizable border images
- Laser weapon
- Warning for when a enemy laser is about to fire
- Temporary secret boss
- Change window size
- Results screen
Changed
- Some bullet hitboxes
- Player hitbox is now 1 pixel big, meaning that you will be able to dodge more bullets without fear of dying, but i will be able to add a lot more bullets because of this
- Ship and Ship Options sprites
- Replaced tutorial with a training stage.
Removed
- Trace option type
Fixed
- Player Ship sometimes clipping out of the border. Can be fixed by doing a additional hitbox to check if it's in collision with the border instead of using the ship's "core" as a hitbox.
- Stage 1 enemy spawns are no longer based on how much time has passed, but are now based on the position of the "BG2" camera. This should fix some problems on lower end computers making enemies no longer spawn earlier than they should.
Planned
- Endless mode
- Black Label mode
Files
DotBullet 0.3.0.exe 175 MB
Nov 26, 2021
Get DotBullet
DotBullet
Destroy the Automations of Deletion!
Status | In development |
Author | fawdot |
Genre | Shooter |
Tags | Bullet Hell, gdevelop, Shoot 'Em Up, stg, Top down shooter |
Languages | English |
More posts
- Black Label Mode UpdateJun 11, 2023
- patchNov 26, 2022
- Demo Trailer.Nov 01, 2022
- DEMO OUT!!Oct 23, 2022
- Progress on 0.5.0Aug 10, 2022
- 0.4.0 out!Mar 25, 2022
- homing laser specialDec 20, 2021
- Hotfix 0.3.1Dec 20, 2021
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